Current Products
Spellcraft & Swordplay Core RulebookJoin the new class of old school!Hordes of slavering orcs close in. You're tired, battered and bruised, but far from beaten. You grip your heavy sword tightly, and blink at the sweat in yoru eyes. You're all that stands between the goodly folk of the village, and a curtain of eternal night. And going quietly isn't your style. Between these covers lies everything you need to begin grand adventures of dark and gritty fantasy, high epic fantasy, or even fairy tale fantasy. All you need is some imagination and a few friends, and you're off! Inspired by the very earliest days of the hobby, Spellcraft & Swordplay uses a rules-light system that allows play in a fast, loose and cinematic style. It evokes the spirit of the old school, while providing some character customization not always present in other old school games. Explore ancient ruins, rescue captive princesses, slay dragons, and build your own legacy of adventure and excitement with SPELLCRAFT & SWORDPLAY! |
Monstrous MayhemThe New Class Strikes Again! After awhile, goblins cease to be frightening, gold loses its luster, and underground dungeons, ruined cities and ancient temples ceace to be an attraction. Your players want new sights, new adventures, and new threats to challenge their skill, might and wits. Fear not! For those Referees who need to give their game that spark of something new, we present MONSTROUS MAYHEM, the first sourcebook for Spellcraft & Swordplay! Within these pages you will find a new Elite Path, rules for hedge magic and legerdemain, mass combat, underwater adventures, thug rules, a host of new monsters, and more! With all of these additions, Monstrous Mayhem is sure to become an invaluable resource for players and referees alike! |
Spellcraft & Swordplay Basic GameSince Spellcraft & Swordplay was released on Lulu in 2008, Over 1,000 copies have been sold. Now, we present a free PDF introductory "Basic Set," akin to those games in the legacy which S&S honors. Containing a streamlined (but complete) version of the rules and character progression to level 3, this 48-page book is a perfect introduction to the new class of old school, ideal for introducing new players to the game, or for just having an extra set of rules at the table! |
Eldritch WitcheryA Return to the New Class of Old School!Monsters, demons and devils. What horrors await you in dark caves and passages forgotten by mortal-kind? What eldritch secrets await in the dark? Will they be yours to claim or will you be claimed by them? Eldritch Witchery takes you back to the roots of fantasy role playing, back to a time when witches cast mighty spells and demons were new to the lands. Inside this book you will find:
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Chutzpah! A Certain Je ne Sais Quoi! (PDF)Print EditionBare bones role playing that'll show 'em what's for!Chutzpah! is the bare-bones role playing game with a certain je ne sais quoi! It's a firmly tongue-in-cheek game that nevertheless can handle any kind of game you wish to run, no matter how serious. From one-shot over-the-top lunacy to long-term deadly-serious campaigns, this game has the gumption to make it happen. With stats like Cut of My Jib, Childlike Wonder and yes, a Certain Je ne Sais Quoi, you'll be able to take your character building to the next level and give 'em what's for! This RPG is not Powered by O.R.C.S.™ Rather, it uses a simple stat and skill die pool system (the Chutzpah! System™) using d8s. Why d8s? I just decided on d8s. There's literally no other reason. You'll throw your dice and count Fist Bumps to succeed at tasks. Included in this simple, 44-page book is everything you need to play a game, including:
Note: the game takes a distinctly lighthearted, humorous, self-effacing, and tongue-in-cheek approach to make for an enjoyable, fun read. Still, it's designed as a fully playable game, capable of handling just about any style or kind of play you like. |
Inspiration Points for Fifth Edition GamesTake control of your 5e game!In the core 5th edition rules set, inspiration is something you either have, or you don’t. In this alternate system, you instead have a set of Inspiration Points which you can use as you choose. These points, however, do not “refresh” and once they’re used, they’re gone. You don’t get to restore your pool of Inspiration Points (IPs) from taking a short or long rest. At their core, Inspiration Points are similar to the base Inspiration rule, but you can have more than one, and you can do a bit more with them. Inspiration Points for Fifth Edition is the first 5e-compatible release by Elf Lair Games under the Open Game License. In here, you'll find a wealth of new player options for your game. As you adventure, you can spend Inspiration points to:
Note: this system is used in both the Troll Lord Games Fifth Edition Player's Guide to Aihrde and the Amazing Adventures 5e Modern Multigenre RPG rules. . |
Fifth Edition Character JournalNever worry about running out of space for your important character information or campaign notes again!This 14-page character journal is specifically designed to provide a wealth of room for all of your skills, abilities, actions, bonus actions, reactions, weapons, backgrounds, class and racial abilities and more. It's everything you need for your Fifth Edition Fantasy characters. The journal is neatly organized so that you won't need to flip back and forth constantly; everything you need is ideally organized so that when you're in combat, your abilities are all in the same place. When you need character background info, bonds, flaws, and ideals, it's all in one place. Magic spells and info, all in one place. There's even places for allies and animal companions. In this character journal you'll find:
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Night Shift: Veterans of the Supernatural WarsDebuting the new Elf Lair Games house system, O.G.R.E.S., Night Shift is an urban fantasy, horror, and dark modern supernatural game that uses old-school mechanics derived from the original, basic, expert, and advanced versions of the World's Most Famous Role Playing Game. It allows you to mimic all the tropes of just about any film, TV series, or novels you like.All of the following are possible with Night Shift:
NOW AVAILABLE! ORDER YOUR COPY TODAY!. |
Elf Lair Games, Spellcraft & Swordplay, Oldschool Roleplaying Core System, O.R.C.S., Oldschool Generic Roleplaying Engine System, O.G.R.E.S., Cd8 System, The titles "Night Shift: Veterans of the Supernatural Wars," and "Chutzpah! A Certain Je ne Sais Quoi," as used in reference to role playing games, and the phrases "Powered by O.R.C.S." and "Powered by O.G.R.E.S." are copyright© and trademark™ 2008, 2011, 2016 and 2019 by Jason Vey and Elf Lair, LLC. All Rights Reserved. Elf Lair Publishing and Elf Lair Games are subsidiary to Elf Lair, LLC.